{ "name": "com.dgreenheck.openfracture", "version": "1.0.2", "displayName": "OpenFracture", "description": "Open source tool for slicing/fracturing meshes in Unity during runtime or in the editor.", "unity": "2021.1", "keywords": [ "mesh", "slice", "fracture" ], "author": { "name": "Dan Greenheck", "email": "dgreenheck@gmail.com", "url": "https://www.unity3d.com" }, "dependencies": { "com.unity.test-framework": "1.1.30", "com.unity.testtools.codecoverage": "1.0.1" }, "samples": [ { "displayName": "FractureDemo", "description": "Demo scene for the Fracture script", "path": "Samples~/FractureDemo" }, { "displayName": "PrefractureDemo", "description": "Demo scene for the Prefracture script", "path": "Samples~/PrefractureDemo" }, { "displayName": "SliceDemo", "description": "Demo scene for the Slice script", "path": "Samples~/SliceDemo" } ] }