using UnityEngine; using UnityEngine.UI; public class UI_userBag : MonoBehaviour { /// /// 123前言: /// 装备升级、装备熔炼、装备幻化、装备属性转移 /// ——————————————————————————————————————— /// 升级,每5等级之间使用耗材升级,跨5倍数需要幻化而不是升级; /// 熔炼,消耗多余装备变为碎片,碎片可用于兑换新装备; /// 幻化,改变装备外观,保留原有属性并进行属性加强,消耗幻化材料; /// 属性转移,将一件装备的属性转移到另一件装备上,消耗转移材料; /// [Header("toggles")] public ToggleGroup equip_tg; public Toggle equipUpdate; public Toggle equipSmelt; public Toggle equipIllusion; public Toggle equipAttributeTransfer; [Header("objs")] public GameObject equipUpdateObj; public GameObject equipSmeltObj; public GameObject equipIllusionObj; public GameObject equipAttributeTransferObj; }