using System; using UnityEngine; namespace EasyChart { [Serializable] public class ChartFeed { public string chartId; public string chartName; public AxisFeed[] axes; public SerieFeed[] series; } [Serializable] public class AxisFeed { public AxisId axisId; public string[] labels; } [Serializable] public class SerieFeed { public string serieId; public string name; public SerieType type; public DataFeed[] datas; } [Serializable] public class DataFeed { public string id; public float x; public float y; public float z; public float value; public string name; public bool useColor; public Color color; } }