using UnityEngine; using UnityEngine.UI; public class userSettings : MonoBehaviour { [Header("登陆渠道")] [Tooltip("渠道")] public Text user_login_source_text; [Tooltip("渠道ID")] public Text user_source_uid_text; [Header("语言设置")] [Tooltip("当前语言")] public Dropdown language_dropdown; [Header("存档管理")] [Tooltip("导出存档")] public Button export_saveData_button; [Tooltip("导入存档")] public Button import_saveData_button; [Tooltip("清理存档")] public Button clearup_saveData_button; [Header("查看详细高光")] [Tooltip("查看按钮")] public Button view_detailedHighlight_button; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } }