using UnityEngine; using UnityEngine.UI; public class idolCardPrefab : MonoBehaviour { public Image idolProfile; public Text idolDesName; public Text idolName; public Slider idol_xpSlider; public Text idol_xpText; public Image idol_levelIcon; public Image idol_btmImage; private Button cachedButton; private System.Action clickAction; private void Awake() { cachedButton = GetComponent