using System; using System.Collections.Generic; [Serializable] public class RecentPlayRecord { public string playedAt; public int songID; public string songName; public string difficultyDisplay; public float accuracy; public float srks; public int totalScore; public bool scoreReadable; public bool wasEarlySettlement; public bool wasAllPerfect; } [Serializable] public class RecentPlayHistoryPayload { public List records = new List(); }