# Changelog ## 1.0.2 ### Features - Added `onFracture` to editor ## 1.0.1 ### Features - Added `onFracture` event to `CallbackOptions`. The collider and game object of the instigating object are passed in addition - Added `CauseFracture()` method to `Fracture` to allow a fracture to be triggered via code. ## 1.0.0 ### Features - Initial release