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{
"name": "com.dgreenheck.openfracture",
"version": "1.0.2",
"displayName": "OpenFracture",
"description": "Open source tool for slicing/fracturing meshes in Unity during runtime or in the editor.",
"unity": "2021.1",
"keywords": [
"mesh",
"slice",
"fracture"
],
"author": {
"name": "Dan Greenheck",
"email": "dgreenheck@gmail.com",
"url": "https://www.unity3d.com"
},
"dependencies": {
"com.unity.test-framework": "1.1.30",
"com.unity.testtools.codecoverage": "1.0.1"
},
"samples": [
{
"displayName": "FractureDemo",
"description": "Demo scene for the Fracture script",
"path": "Samples~/FractureDemo"
},
{
"displayName": "PrefractureDemo",
"description": "Demo scene for the Prefracture script",
"path": "Samples~/PrefractureDemo"
},
{
"displayName": "SliceDemo",
"description": "Demo scene for the Slice script",
"path": "Samples~/SliceDemo"
}
]
}