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FloatGaming 1d818fa4eb 整合包
gameplay bundle has been imported together
2025-08-09 18:29:32 +08:00

10 lines
302 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = nameof(Music_Data), menuName = nameof(Music_Data), order = 0)]
public class Music_Data : ScriptableObject
{
public Sprite Cover;
public string Name => Clip == null ? "EMPTY" : Clip.name;
public string Description;
public AudioClip Clip;
}