37 lines
900 B
C#
37 lines
900 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Documentation text normalized.
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/// </summary>
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public class TeamSetting
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{
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public TeamSetting(List<CharacterView> teamList, int leaderId)
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{
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// assign passed-in list to the backing field
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this.teamIdList = teamList ?? new List<CharacterView>();
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LeaderId = leaderId;
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}
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public List<CharacterView> teamIdList = new List<CharacterView>();
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/// <summary>
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/// Documentation text normalized.
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/// </summary>
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public int LeaderId{get; set;}
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}
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public class CharacterView
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{
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public CharacterView(int characterId, string currentBoundaryLevel)
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{
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this.characterId = characterId;
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this.currentBoundaryLevel = currentBoundaryLevel;
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}
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public int characterId { get; set; }
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public string currentBoundaryLevel { get; set; }
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}
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