Files
bansonic_beta_main/Assets/MCPForUnity/Editor/Tools/GetToolStates.cs
T

23 lines
576 B
C#

using System;
using MCPForUnity.Editor.Helpers;
using Newtonsoft.Json.Linq;
namespace MCPForUnity.Editor.Tools
{
[McpForUnityTool("get_tool_states")]
public static class GetToolStates
{
public static object HandleCommand(JObject @params)
{
var empty = Array.Empty<object>();
return new SuccessResponse(
"Tool states are not tracked on the Unity side.",
new
{
toolStates = empty,
states = empty
});
}
}
}