Files
bansonic_beta_main/Assets/UI pack/Scripts/FillValueNumber.cs
T

16 lines
376 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FillValueNumber : MonoBehaviour
{
public Image TargetImage;
// Update is called once per frame
void Update()
{
float amount = TargetImage.fillAmount * 100;
gameObject.GetComponent<Text>().text = amount.ToString("F0");
}
}