Files
bansonic_beta_main/Assets/scripts/_runtimecache/DushMaterialLedger.cs
T

386 lines
9.4 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public sealed class DushMaterialLedger : MonoBehaviour
{
public static DushMaterialLedger Instance { get; private set; }
public event Action<DushMaterialKind, int> OnMaterialCountChanged;
private readonly Dictionary<string, int> countsByKey = new Dictionary<string, int>(StringComparer.Ordinal);
private bool initialized;
private bool loadedFromSave;
private bool hasAnyRecoverableLocalState;
private Player_SO boundPlayerData;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void Bootstrap()
{
EnsureInstance();
}
public static DushMaterialLedger EnsureInstance()
{
if (Instance != null)
{
return Instance;
}
var host = new GameObject("__runtime_dush_material_bridge");
host.hideFlags = HideFlags.HideInHierarchy | HideFlags.HideInInspector;
DontDestroyOnLoad(host);
Instance = host.AddComponent<DushMaterialLedger>();
return Instance;
}
private void Awake()
{
if (Instance != null && Instance != this)
{
Destroy(gameObject);
return;
}
Instance = this;
DontDestroyOnLoad(gameObject);
InitializeIfNeeded();
}
private void OnApplicationPause(bool pauseStatus)
{
if (pauseStatus)
{
SaveNow();
}
}
private void OnApplicationQuit()
{
SaveNow();
}
public void InitializeIfNeeded()
{
if (initialized)
{
return;
}
DushMaterialLedgerPayload payload;
loadedFromSave = DushMaterialLedgerStorage.TryLoad(out payload);
hasAnyRecoverableLocalState = loadedFromSave || DushMaterialLedgerStorage.HasAnyRecoverableState();
RebuildFromPayload(payload);
initialized = true;
SyncMirrorCounts();
if (!loadedFromSave && !hasAnyRecoverableLocalState)
{
bool recoveredFromMirror = TryRecoverFromDefaultPlayerData();
if (recoveredFromMirror)
{
hasAnyRecoverableLocalState = true;
}
}
if (loadedFromSave || !hasAnyRecoverableLocalState)
{
SaveNow();
}
}
public void AttachPlayerData(Player_SO playerData)
{
if (playerData == null)
{
return;
}
InitializeIfNeeded();
boundPlayerData = playerData;
SyncToPlayerData();
}
public int GetCount(DushMaterialKind kind)
{
return GetCountByKey(DushMaterialCatalog.GetKey(kind));
}
public void Add(DushMaterialKind kind, int amount)
{
if (amount <= 0)
{
return;
}
ChangeCount(DushMaterialCatalog.GetKey(kind), amount);
}
public bool TryConsume(DushMaterialKind kind, int amount)
{
if (amount <= 0)
{
return false;
}
string key = DushMaterialCatalog.GetKey(kind);
int current = GetCountByKey(key);
if (current < amount)
{
return false;
}
ChangeCount(key, -amount);
DailyTaskEventHub.ReportUseItem(amount);
return true;
}
public bool SeedFromPlayerSo(Player_SO playerData, bool overwriteExistingCounts)
{
if (playerData == null)
{
return false;
}
InitializeIfNeeded();
bool changed = false;
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName))
{
continue;
}
int legacyValue = Mathf.Max(0, playerData.GetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName));
int currentValue = GetCountByKey(descriptor.Key);
if (!overwriteExistingCounts && currentValue > 0)
{
continue;
}
if (currentValue == legacyValue)
{
continue;
}
countsByKey[descriptor.Key] = legacyValue;
changed = true;
}
if (!changed)
{
return false;
}
SaveNow();
NotifyAllCountsChanged();
return true;
}
public void ResetAllToZero()
{
InitializeIfNeeded();
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
countsByKey[DushMaterialCatalog.All[i].Key] = 0;
}
SaveNow();
NotifyAllCountsChanged();
}
public void SaveNow()
{
if (!initialized)
{
InitializeIfNeeded();
}
SyncMirrorCounts();
DushMaterialLedgerStorage.TrySave(BuildPayload());
SyncToPlayerData();
}
private void SyncMirrorCounts()
{
growthMaterialSO[] definitions = Resources.FindObjectsOfTypeAll<growthMaterialSO>();
for (int i = 0; i < definitions.Length; i++)
{
growthMaterialSO definition = definitions[i];
if (definition == null)
{
continue;
}
definition.runtimeOwnedCount = GetCount(definition.materialKind);
}
}
private int GetCountByKey(string key)
{
InitializeIfNeeded();
int count;
if (!countsByKey.TryGetValue(key, out count))
{
return 0;
}
return count;
}
private void ChangeCount(string key, int delta)
{
InitializeIfNeeded();
int current = GetCountByKey(key);
long next = (long)current + delta;
if (next < 0)
{
next = 0;
}
else if (next > int.MaxValue)
{
next = int.MaxValue;
}
SetCountByKey(key, (int)next);
}
private void SetCountByKey(string key, int value)
{
int safeValue = Mathf.Max(0, value);
int current = GetCountByKey(key);
if (current == safeValue)
{
return;
}
countsByKey[key] = safeValue;
SaveNow();
DushMaterialKind kind;
if (DushMaterialCatalog.TryGetKind(key, out kind) && OnMaterialCountChanged != null)
{
OnMaterialCountChanged(kind, safeValue);
}
}
private void RebuildFromPayload(DushMaterialLedgerPayload payload)
{
countsByKey.Clear();
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
countsByKey[DushMaterialCatalog.All[i].Key] = 0;
}
if (payload == null || payload.entries == null)
{
return;
}
for (int i = 0; i < payload.entries.Count; i++)
{
var entry = payload.entries[i];
if (entry == null || string.IsNullOrEmpty(entry.key))
{
continue;
}
countsByKey[entry.key] = Mathf.Max(0, entry.count);
}
}
private bool TryRecoverFromDefaultPlayerData()
{
Player_SO player = RuntimeResourcesCache.LoadDefaultPlayerSo();
if (player == null)
{
return false;
}
bool changed = false;
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName))
{
continue;
}
int legacyValue = Mathf.Max(0, player.GetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName));
if (legacyValue <= 0)
{
continue;
}
if (GetCountByKey(descriptor.Key) > 0)
{
continue;
}
countsByKey[descriptor.Key] = legacyValue;
changed = true;
}
if (changed)
{
Debug.LogWarning("[DushMaterialLedger] Recovered growth materials from Player_SO mirror fields.");
}
return changed;
}
private DushMaterialLedgerPayload BuildPayload()
{
var payload = DushMaterialLedgerStorage.CreateDefaultPayload();
payload.entries.Clear();
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
payload.entries.Add(new DushMaterialEntry
{
key = descriptor.Key,
count = GetCountByKey(descriptor.Key)
});
}
return payload;
}
private void SyncToPlayerData()
{
if (boundPlayerData == null)
{
return;
}
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName))
{
continue;
}
boundPlayerData.SetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName, GetCountByKey(descriptor.Key));
}
}
private void NotifyAllCountsChanged()
{
if (OnMaterialCountChanged == null)
{
return;
}
for (int i = 0; i < DushMaterialCatalog.All.Count; i++)
{
var descriptor = DushMaterialCatalog.All[i];
OnMaterialCountChanged(descriptor.Kind, GetCountByKey(descriptor.Key));
}
}
}