126 lines
2.7 KiB
C#
126 lines
2.7 KiB
C#
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
[DisallowMultipleComponent]
|
|
public class LocalizedLiteralText : MonoBehaviour
|
|
{
|
|
[SerializeField] private string sourceText;
|
|
[SerializeField] private bool useTmp;
|
|
[SerializeField] private bool captured;
|
|
[SerializeField] private float refreshIntervalSeconds = 0.25f;
|
|
|
|
private string _lastAppliedText;
|
|
private float _nextRefreshAt;
|
|
|
|
public void CaptureIfNeeded(string currentText, bool isTmp)
|
|
{
|
|
if (captured)
|
|
{
|
|
return;
|
|
}
|
|
|
|
sourceText = currentText ?? string.Empty;
|
|
useTmp = isTmp;
|
|
captured = true;
|
|
}
|
|
|
|
private void OnEnable()
|
|
{
|
|
LocalizationService.EnsureInitialized();
|
|
LocalizationService.LanguageChanged += HandleLanguageChanged;
|
|
_nextRefreshAt = 0f;
|
|
Refresh();
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
LocalizationService.LanguageChanged -= HandleLanguageChanged;
|
|
}
|
|
|
|
private void LateUpdate()
|
|
{
|
|
if (Time.unscaledTime < _nextRefreshAt)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_nextRefreshAt = Time.unscaledTime + Mathf.Max(0.05f, refreshIntervalSeconds);
|
|
CaptureRuntimeChanges();
|
|
}
|
|
|
|
public void Refresh()
|
|
{
|
|
if (!captured)
|
|
{
|
|
return;
|
|
}
|
|
|
|
string localized = LocalizationService.LocalizeLiteral(sourceText);
|
|
if (useTmp)
|
|
{
|
|
TMP_Text tmp = GetComponent<TMP_Text>();
|
|
if (tmp != null)
|
|
{
|
|
tmp.text = localized;
|
|
_lastAppliedText = localized;
|
|
}
|
|
return;
|
|
}
|
|
|
|
Text text = GetComponent<Text>();
|
|
if (text != null)
|
|
{
|
|
text.text = localized;
|
|
_lastAppliedText = localized;
|
|
}
|
|
}
|
|
|
|
private void CaptureRuntimeChanges()
|
|
{
|
|
string currentText = GetCurrentText();
|
|
if (string.IsNullOrEmpty(currentText))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!captured)
|
|
{
|
|
CaptureIfNeeded(currentText, GetComponent<TMP_Text>() != null);
|
|
Refresh();
|
|
return;
|
|
}
|
|
|
|
if (currentText == _lastAppliedText)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (currentText == sourceText)
|
|
{
|
|
Refresh();
|
|
return;
|
|
}
|
|
|
|
sourceText = currentText;
|
|
Refresh();
|
|
}
|
|
|
|
private string GetCurrentText()
|
|
{
|
|
if (useTmp)
|
|
{
|
|
TMP_Text tmp = GetComponent<TMP_Text>();
|
|
return tmp != null ? tmp.text : null;
|
|
}
|
|
|
|
Text text = GetComponent<Text>();
|
|
return text != null ? text.text : null;
|
|
}
|
|
|
|
private void HandleLanguageChanged(string languageCode)
|
|
{
|
|
Refresh();
|
|
}
|
|
}
|