Files
bansonic_beta_main/Assets/TeamCharacterDataBase/script/TeamCharacterList.cs
T

9 lines
310 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "CharacterList", menuName = "TeamCharacter/TeamCharacterList")]
public class TeamCharacterList : ScriptableObject
{
public List<TeamCharacterDataInfo> characters=new List<TeamCharacterDataInfo>();
}