10 lines
226 B
C#
10 lines
226 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "NewBossData", menuName = "SO_Data/BossData")]
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public class BossData_SO : EnemyData_SO
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{
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[Header("boss特有信息")]
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[Tooltip("最大法力值")]
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public int enemy_maxMana;
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}
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