Files
bansonic_beta_main/Assets/mailSystem/rewardSlotPrefab.cs
T

29 lines
668 B
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public class rewardSlotPrefab : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public Image rewardIcon;
public Text rewardName;
public Text rewardAmount;
public GameObject detailBtm;
public Text detailText;
void OnEnable()
{
if (detailBtm != null) detailBtm.SetActive(false);
}
public void OnPointerEnter(PointerEventData eventData)
{
if (detailBtm != null) detailBtm.SetActive(true);
}
public void OnPointerExit(PointerEventData eventData)
{
if (detailBtm != null) detailBtm.SetActive(false);
}
}