Files
bansonic_beta_main/Assets/scripts/gamePlay_gameplay/NoteJudgeConfig.cs
T

19 lines
484 B
C#

using UnityEngine;
/// <summary>
/// Documentation text normalized.
/// </summary>
[CreateAssetMenu(fileName = "NoteJudgeConfig", menuName = "Game/NoteJudgeConfig")]
public class NoteJudgeConfig : ScriptableObject
{
[Header("Inspector")]
[Tooltip("Perfect")]
public float perfectRange = 0.1f;
[Tooltip("Great")]
public float greatRange = 0.2f;
[Tooltip("Good")]
public float goodRange = 0.3f;
[Tooltip("Miss")]
public float missRange = 0.5f;
}