Files
bansonic_beta_main/Assets/scripts/Data/BossData_SO.cs
T

10 lines
226 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "NewBossData", menuName = "SO_Data/BossData")]
public class BossData_SO : EnemyData_SO
{
[Header("boss特有信息")]
[Tooltip("最大法力值")]
public int enemy_maxMana;
}