12 lines
267 B
C#
12 lines
267 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "PlayerDefaultSO", menuName = "SO_Data/PlayerSO")]
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public class Player_SO : ScriptableObject
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{
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[Header("玩家信息")]
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public string player_name;
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public int player_ID; // steam ID
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public int player_EXP;
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} |