Files
bansonic_beta_main/Assets/_galgame_inGame/gameplayGalgame.cs
T
2026-03-11 05:12:57 +08:00

29 lines
748 B
C#

using UnityEngine;
public class gameplayGalgame : MonoBehaviour
{
[Header("enable galgame so")]
public bool enableGalgame = false;
public bool enableLyricsSO = true;
[Header("gal so")]
public ingame_galgame_so golSO;
[Header("prefabs")]
public GameObject galgamePrefab;
public GameObject where_to_put;
private string timeType;
private string triggerType;
private string timelineStandard;
public void read_gol_so()
{
if (golSO != null)
{
timeType = golSO.dialogueType.ToString();
triggerType = golSO.triggerMethod.ToString();
timelineStandard = golSO.timelineStandard.ToString();
}
else Debug.LogWarning("no gol so");
}
}