Files
bansonic_beta_main/Assets/idolsDisplay/ssPrefab.cs
T

23 lines
536 B
C#

using UnityEngine;
using UnityEngine.UI;
public class ssPrefab : MonoBehaviour
{
public Image specialSkillIcon;
public Text specialSkillName;
public void Setup(Sprite icon, string groupName)
{
if (specialSkillIcon != null)
{
specialSkillIcon.sprite = icon;
specialSkillIcon.color = icon != null ? Color.white : new Color(1f, 1f, 1f, 0f);
}
if (specialSkillName != null)
{
specialSkillName.text = groupName ?? string.Empty;
}
}
}