10 lines
214 B
C#
10 lines
214 B
C#
using UnityEngine;
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[System.Serializable]
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public class URadarAxisEntry
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{
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public string label = "Axis";
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[Range(0f, 100f)] public float value = 50f;
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[Range(0f, 100f)] public float referenceValue = 60f;
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}
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