Files
bansonic_beta_main/Assets/playerInfoDisplay/uRader/URadarModels.cs
T

10 lines
214 B
C#

using UnityEngine;
[System.Serializable]
public class URadarAxisEntry
{
public string label = "Axis";
[Range(0f, 100f)] public float value = 50f;
[Range(0f, 100f)] public float referenceValue = 60f;
}