28 lines
631 B
C#
28 lines
631 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class UI_Button_Character : MonoBehaviour
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{
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public Toggle Toggle;
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public TMP_Text Text;
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public Character_Data_SO so;
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private void Awake()
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{
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Toggle.onValueChanged.AddListener(Click);
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}
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public void Init()
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{
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Toggle.onValueChanged.RemoveListener(Click);
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Toggle.onValueChanged.AddListener(Click);
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Toggle.isOn = true;
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}
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void Click(bool isOn)
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{
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Toggle.interactable = !isOn;
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Toggle.image.gameObject.SetActive(!isOn);
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}
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}
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