Files
bansonic_beta_main/Assets/Destro2DMain/Demos/Prefabs/Scripts/BasicPlayerFollow.cs
T
2026-06-30 21:21:30 +08:00

22 lines
580 B
C#

using UnityEngine;
namespace KD.Destro2D{
public class BasicPlayerFollow : MonoBehaviour
{
public Transform player;
public float dist = -10;
public float offsetY = 2;
public float speed = 5;
void Start()
{
}
// Update is called once per frame
void LateUpdate()
{
Vector3 targetpos = new Vector3(player.position.x,player.position.y + offsetY,dist);
transform.position = Vector3.Lerp(transform.position,targetpos,speed * Time.deltaTime);
}
}
}