Files
bansonic_beta_main/Assets/SmoothShakeFree/Data/Editor/ShakeBasePresetEditor.cs
T

21 lines
560 B
C#

#if UNITY_EDITOR
using UnityEditor;
namespace SmoothShakeFree
{
[CustomEditor(typeof(SmoothShakeFreePreset), true)]
internal class ShakeBasePresetEditor : Editor
{
public override void OnInspectorGUI()
{
EditorUtility.DrawTitle("Smooth Shake Free");
EditorUtility.DrawUILine(EditorUtility.SmoothShakeFreeColor, 1, 10);
serializedObject.Update();
DrawPropertiesExcluding(serializedObject, "m_Script");
serializedObject.ApplyModifiedProperties();
}
}
}
#endif