Files
bansonic_beta_main/Assets/idolsDisplay/idolLevels.cs
T

30 lines
646 B
C#

using Spine;
using System.Runtime.ExceptionServices;
using UnityEngine;
using UnityEngine.UI;
public class idolLevels : MonoBehaviour
{
[Header("角色属性")]
public Text hp;
public Text attack;
public Text mana;
public Text damageResistant;//伤害减免
public Text scoreEfficency;//分数效率
public Text slotAmount;
[Header("mana restore")]
public Text miss_mr;
public Text good_mr;
public Text great_mr;
public Text perfect_mr;
[Header("damage multiplier")]
public Text good_dm;
public Text great_dm;
public Text perfect_dm;
[Header("hp lose base")]
public Text miss_hl;
}