Files
bansonic_beta_main/Assets/idolsDisplay/idolSkins.cs
T
2026-06-25 11:48:56 +08:00

18 lines
566 B
C#

using UnityEngine;
using System.Collections.Generic;
public class idolSkins : MonoBehaviour
{
private AllyHero_SO currentHero;
private List<HeroSkinResolvedData> currentSkinSet = new List<HeroSkinResolvedData>();
public AllyHero_SO CurrentHero => currentHero;
public IReadOnlyList<HeroSkinResolvedData> CurrentSkinSet => currentSkinSet;
public void SetHero(AllyHero_SO hero)
{
currentHero = hero;
currentSkinSet = hero != null ? DlcContentAccess.GetAccessibleSkinSet(hero, true) : new List<HeroSkinResolvedData>();
}
}