Files
bansonic_beta_main/Assets/openFracture/OpenFracture-main/Editor/UnfreezeFragmentEditor.cs
T

9 lines
209 B
C#

using UnityEditor;
[CustomEditor(typeof(UnfreezeFragment))]
[CanEditMultipleObjects]
public class UnfreezeFragmentEditor : Editor
{
// Empty editor required for custom property drawers to work properly
}