Files
bansonic_beta_main/Assets/scripts/Team/TeamSelectorMiniCardHover.cs
T

147 lines
5.1 KiB
C#

using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class TeamSelectorMiniCardHover : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerMoveHandler
{
[SerializeField] float hoverScale = 1.05f;
[SerializeField] float hoverTweenTime = 0.12f;
[SerializeField] float hoverExpand = 0.18f;
[SerializeField] float hoverCompress = 0.08f;
[SerializeField] float gyroMaxAngle = 6f;
[SerializeField] float gyroFollow = 8f;
bool isHovering;
Camera lastEventCamera;
LayoutElement layoutElement;
class LayoutInfo
{
public TeamSelectorMiniCardHover card;
public LayoutElement layout;
public float baseSize;
}
static readonly Dictionary<Transform, List<LayoutInfo>> layoutCache = new();
static readonly Dictionary<Transform, bool> layoutAxisIsHorizontal = new();
void Awake()
{
layoutElement = GetComponent<LayoutElement>() ?? gameObject.AddComponent<LayoutElement>();
var g = GetComponent<Graphic>();
if (g != null) g.raycastTarget = true;
}
public void OnPointerEnter(PointerEventData eventData)
{
isHovering = true;
lastEventCamera = eventData.enterEventCamera;
ApplyHoverLayout(true);
transform.DOKill();
transform.DOScale(hoverScale, hoverTweenTime).SetEase(Ease.OutCubic);
}
public void OnPointerExit(PointerEventData eventData)
{
isHovering = false;
ApplyHoverLayout(false);
transform.DOKill();
transform.DOScale(1f, hoverTweenTime).SetEase(Ease.OutCubic);
transform.localRotation = Quaternion.identity;
}
public void OnPointerMove(PointerEventData eventData)
{
lastEventCamera = eventData.enterEventCamera;
}
void LateUpdate()
{
if (!isHovering) return;
RectTransform rt = transform as RectTransform;
if (rt == null) return;
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rt, Input.mousePosition, lastEventCamera, out Vector2 localPoint))
return;
Vector2 size = rt.rect.size;
if (size.x <= 0f || size.y <= 0f) return;
Vector2 norm = new Vector2(localPoint.x / size.x, localPoint.y / size.y);
norm = Vector2.ClampMagnitude(norm * 2f, 1f);
float xRot = -norm.y * gyroMaxAngle;
float yRot = norm.x * gyroMaxAngle;
Quaternion target = Quaternion.Euler(xRot, yRot, 0f);
transform.localRotation = Quaternion.Slerp(transform.localRotation, target, Time.unscaledDeltaTime * gyroFollow);
}
void ApplyHoverLayout(bool active)
{
Transform parent = transform.parent;
if (parent == null) return;
List<LayoutInfo> group = GetOrCacheGroup(parent);
if (group == null || group.Count == 0) return;
bool horizontal = layoutAxisIsHorizontal.TryGetValue(parent, out bool h) ? h : true;
for (int i = 0; i < group.Count; i++)
{
LayoutInfo info = group[i];
if (info == null || info.layout == null) continue;
float baseSize = info.baseSize;
float target = baseSize;
if (active)
{
target = info.card == this
? baseSize * (1f + hoverExpand)
: baseSize * Mathf.Max(0.1f, 1f - hoverCompress);
}
if (horizontal)
info.layout.preferredWidth = target;
else
info.layout.preferredHeight = target;
}
ForceRebuildParentLayout();
}
List<LayoutInfo> GetOrCacheGroup(Transform parent)
{
if (layoutCache.TryGetValue(parent, out var cached) && cached != null && cached.Count > 0)
{
return cached;
}
bool horizontal = parent.GetComponent<HorizontalLayoutGroup>() != null;
bool vertical = parent.GetComponent<VerticalLayoutGroup>() != null;
layoutAxisIsHorizontal[parent] = !vertical || horizontal;
var list = new List<LayoutInfo>();
TeamSelectorMiniCardHover[] cards = parent.GetComponentsInChildren<TeamSelectorMiniCardHover>(true);
for (int i = 0; i < cards.Length; i++)
{
var card = cards[i];
if (card == null) continue;
var le = card.layoutElement ?? card.GetComponent<LayoutElement>() ?? card.gameObject.AddComponent<LayoutElement>();
RectTransform rt = card.transform as RectTransform;
float baseSize = 100f;
if (rt != null)
{
baseSize = horizontal ? rt.rect.width : rt.rect.height;
}
if (horizontal)
le.preferredWidth = baseSize;
else
le.preferredHeight = baseSize;
list.Add(new LayoutInfo { card = card, layout = le, baseSize = baseSize });
}
layoutCache[parent] = list;
return list;
}
void ForceRebuildParentLayout()
{
if (transform.parent == null) return;
RectTransform prt = transform.parent as RectTransform;
if (prt != null)
LayoutRebuilder.ForceRebuildLayoutImmediate(prt);
}
}