Files
bansonic_beta_main/Assets/Airy UI/Editor/CloseButtonController_Inspector.cs
T

45 lines
936 B
C#

using UnityEditor;
using UnityEngine;
namespace AiryUI
{
[CustomEditor ( typeof ( EscButtonController ) )]
[CanEditMultipleObjects]
public class CloseButtonController_Inspector : Editor
{
private EscButtonController esc_manager;
private SerializedProperty _esc_buttons;
private void OnEnable ()
{
esc_manager = ( EscButtonController ) target;
_esc_buttons = serializedObject.FindProperty ( "esc_buttons" );
}
public override void OnInspectorGUI ()
{
EditorGUILayout.Space ( 10 );
EditorGUILayout.HelpBox ( "This game object is automatically added When you add EscBackButton please don't remove it" , MessageType.Info );
EditorGUILayout.Space ( 10 );
EditorGUILayout.PropertyField ( _esc_buttons );
serializedObject.ApplyModifiedProperties ();
}
}
}