Files
bansonic_beta_main/Assets/scripts/gamePlay_gameplay/settlementController.cs
T

36 lines
821 B
C#

using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
public class settlementController : MonoBehaviour
{
[Header("文本")]
public Text songName_Text;
[Tooltip("当前关卡的进度百分比")]
public Text thisLevel_currentPercentage_Text;
public Text finalScore_Text;
public Text pmScoreSum_Text;
public Text idolScoreSum_Text;
[Header("奖励内容信息")]
public Text reward_playerEXP_Text;
public Text reward_money_Text;
public Text reward_idolEXP_bottle_Text;
[Header("给多少钱")]
[SerializeField] private long moneyToGive_thisLevel;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}