Files
bansonic_beta_main/Assets/_mainSpine/op/opturn.cs
T

29 lines
684 B
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
using System.Collections;
public class opturn : MonoBehaviour
{
[Header("Sequence Settings")]
public Volume globalVolume;
public Image fadeInImage;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
// 1. 初始设置:Bloom Intensity 设为 0
if (globalVolume != null && globalVolume.profile.TryGet<Bloom>(out var bloom))
{
bloom.intensity.Override(0f);
}
}
// Update is called once per frame
void Update()
{
}
}