Files
bansonic_beta_main/Assets/playerInfoDisplay/uls/userLevel_skills_SO.cs
T

21 lines
614 B
C#

using UnityEngine;
using System.Collections.Generic;
[CreateAssetMenu(fileName = "userLevel_skills", menuName = "Player/UserLevel Skills SO")]
public class userLevel_skills_SO : ScriptableObject
{
[System.Serializable]
public class UserLevelSkillEntry
{
public int userLevel;
public string skillName;
[TextArea(3, 10)] public string skillDescription;
public string skillSummary;
public bool isEnabled;
public Sprite skillIcon;
public int thisLevelNeedExps;
}
public List<UserLevelSkillEntry> skills = new List<UserLevelSkillEntry>();
}