一些修复和优化

This commit is contained in:
FloatGaming
2026-07-20 02:22:51 +08:00
parent 818fc9a02f
commit 0a0872c4f4
49 changed files with 2008 additions and 262 deletions
@@ -174,7 +174,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 121, y: -2}
m_AnchoredPosition: {x: 0, y: -2}
m_SizeDelta: {x: 113, y: 20}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &6919442420098058668
@@ -363,7 +363,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 53}
m_AnchoredPosition: {x: 0, y: 63.484863}
m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &225269693782171328
@@ -439,7 +439,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: -2}
m_AnchoredPosition: {x: 118, y: -2}
m_SizeDelta: {x: 116, y: 20}
m_Pivot: {x: 0, y: 0.5}
--- !u!222 &2431985745475878602
@@ -533,7 +533,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 128, y: -53}
m_AnchoredPosition: {x: 128, y: -63.484863}
m_SizeDelta: {x: 256, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &5490276556566493605
@@ -616,7 +616,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -143.99913}
m_SizeDelta: {x: 0, y: 53}
m_SizeDelta: {x: 0, y: 63.484863}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &6728628998878729785
MonoBehaviour:
@@ -691,7 +691,7 @@ MonoBehaviour:
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: 53
m_PreferredHeight: 63.484863
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 2
@@ -742,8 +742,8 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8469056815856914825}
- {fileID: 423933864671952839}
- {fileID: 8469056815856914825}
m_Father: {fileID: 4696069065802349809}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}