装备系统做了很多

This commit is contained in:
2026-03-27 08:02:55 +08:00
parent dd205b6cb4
commit 538085b64f
119 changed files with 27552 additions and 1672 deletions
@@ -0,0 +1,23 @@
using UnityEngine;
[CreateAssetMenu(fileName = "78xxx_equipmentConsumable", menuName = "Store/Equipment Consumable Definition")]
public class equipmentConsumableSO : ScriptableObject
{
public enum EquipmentConsumableType
{
UpgradeMaterial,
BreakthroughMaterial
}
[Header("Identity")]
public EquipmentConsumableKind consumableKind = EquipmentConsumableKind.Material78101;
public string consumableName;
public Sprite consumableSprite;
[TextArea(3, 3)] public string consumableDescription;
[Header("Runtime Mirror")]
public int runtimeOwnedCount;
[Header("Gameplay")]
public EquipmentConsumableType consumableType = EquipmentConsumableType.UpgradeMaterial;
}