设置scriptable存储角色信息,调整编队系统部分代码逻辑

This commit is contained in:
2025-06-13 01:11:41 +08:00
parent 5c20a1e935
commit 5728adc919
42 changed files with 553 additions and 1156 deletions
+3
View File
@@ -8,6 +8,7 @@ using UnityEngine.UI;
//适用于编队 列表
public class teamCharacterView : MonoBehaviour
{
public int characterID;
public GameObject character;
public GameObject controlButton;
public Image levelIcon;
@@ -24,7 +25,9 @@ public class teamCharacterView : MonoBehaviour
{
character = gameObject;
levelIcon.sprite=null;
levelIcon.color = new Color(levelIcon.color.r, levelIcon.color.g, levelIcon.color.b, 0);
charcterImg.sprite=null;
charcterImg.color = new Color(charcterImg.color.r, charcterImg.color.g, charcterImg.color.b, 0);
controlButton.SetActive(isSelected);
}
/// <summary>