改动与优化

This commit is contained in:
2026-07-20 22:19:25 +08:00
parent 0a0872c4f4
commit b5d1cdcbc5
83 changed files with 2475 additions and 276 deletions
@@ -0,0 +1,125 @@
using System;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
public static class UI_PanelExitUtility
{
private const float FallbackExitDuration = 0.16f;
private const float FallbackExitScale = 0.96f;
private static readonly HashSet<GameObject> ExitingPanels = new HashSet<GameObject>();
public static bool PlayExitThen(GameObject panel, Action onComplete)
{
if (panel == null || !panel.activeInHierarchy)
{
onComplete?.Invoke();
return false;
}
if (ExitingPanels.Contains(panel))
{
return true;
}
ExitingPanels.Add(panel);
bool completed = false;
Action safeComplete = () =>
{
if (completed)
{
return;
}
completed = true;
ExitingPanels.Remove(panel);
onComplete?.Invoke();
};
DOVirtual.DelayedCall(2.5f, () => safeComplete(), true);
UI_SettingsPanelEnterAnim settingsAnim = panel.GetComponent<UI_SettingsPanelEnterAnim>();
if (settingsAnim != null && settingsAnim.enabled)
{
settingsAnim.PlayExitThen(safeComplete);
return true;
}
UI_PanelPopupTween popupTween = panel.GetComponent<UI_PanelPopupTween>();
if (popupTween != null && popupTween.enabled)
{
popupTween.PlayExitThen(safeComplete);
return true;
}
return PlayFallbackExitThen(panel, safeComplete);
}
private static bool PlayFallbackExitThen(GameObject panel, Action onComplete)
{
RectTransform rect = panel != null ? panel.transform as RectTransform : null;
CanvasGroup group = panel != null ? panel.GetComponent<CanvasGroup>() : null;
if (rect == null && group == null)
{
onComplete?.Invoke();
return false;
}
if (group == null)
{
group = panel.AddComponent<CanvasGroup>();
}
Vector3 baseScale = rect != null ? rect.localScale : Vector3.one;
float baseAlpha = group.alpha;
float duration = Mathf.Max(0.01f, FallbackExitDuration);
bool canScale = rect == null || !UI_OrderedEntryAnimator.IsLayoutSensitive(rect);
if (rect != null)
{
rect.DOKill();
}
group.DOKill();
group.interactable = false;
group.blocksRaycasts = false;
Sequence seq = DOTween.Sequence().SetUpdate(true);
if (rect != null && canScale)
{
seq.Join(rect.DOScale(baseScale * FallbackExitScale, duration).SetEase(Ease.InCubic));
}
seq.Join(group.DOFade(0f, duration).SetEase(Ease.InCubic));
bool restored = false;
Action restore = () =>
{
if (restored)
{
return;
}
restored = true;
if (rect != null && canScale)
{
rect.localScale = baseScale;
}
if (group != null)
{
group.alpha = baseAlpha;
group.interactable = true;
group.blocksRaycasts = true;
}
};
seq.OnComplete(() =>
{
restore();
onComplete?.Invoke();
});
seq.OnKill(() => restore());
return true;
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0f3638fba040b34429d7d54c473508b5
@@ -0,0 +1,199 @@
using DG.Tweening;
using UnityEngine;
[DisallowMultipleComponent]
public class UI_PanelPopupTween : MonoBehaviour
{
[SerializeField] private RectTransform moveTarget;
[SerializeField] private CanvasGroup fadeTarget;
[SerializeField] private bool playOnEnable = true;
[SerializeField] private float enterDuration = 0.2f;
[SerializeField] private float exitDuration = 0.16f;
[SerializeField] private float fromOffsetY = 24f;
[SerializeField] private float scaleFrom = 0.96f;
[SerializeField] private Ease enterEase = Ease.OutCubic;
[SerializeField] private Ease exitEase = Ease.InCubic;
[SerializeField] private bool useUnscaledTime = true;
private Sequence enterSequence;
private bool baseCached;
private Vector2 basePos;
private Vector3 baseScale;
private void Awake()
{
AutoWire();
CacheBaseState();
}
private void OnEnable()
{
if (playOnEnable)
{
Play();
}
}
private void OnDisable()
{
KillTween();
ResetToBase();
}
public void Play()
{
AutoWire();
CacheBaseState();
if (moveTarget == null || fadeTarget == null)
{
return;
}
KillTween();
Vector2 fromPos = basePos + new Vector2(0f, -Mathf.Abs(fromOffsetY));
bool canAnimateTransform = !UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget);
if (canAnimateTransform)
{
moveTarget.anchoredPosition = fromPos;
moveTarget.localScale = baseScale * Mathf.Max(0.01f, scaleFrom);
}
fadeTarget.alpha = 0f;
fadeTarget.interactable = false;
fadeTarget.blocksRaycasts = false;
float duration = Mathf.Max(0.01f, enterDuration);
enterSequence = DOTween.Sequence().SetUpdate(useUnscaledTime);
if (canAnimateTransform)
{
enterSequence.Join(moveTarget.DOAnchorPos(basePos, duration).SetEase(enterEase));
enterSequence.Join(moveTarget.DOScale(baseScale, duration).SetEase(enterEase));
}
enterSequence.Join(fadeTarget.DOFade(1f, duration).SetEase(Ease.OutCubic));
enterSequence.OnComplete(() =>
{
fadeTarget.interactable = true;
fadeTarget.blocksRaycasts = true;
enterSequence = null;
});
enterSequence.OnKill(() =>
{
ResetToBase();
enterSequence = null;
});
}
public void PlayExitThen(System.Action onComplete)
{
AutoWire();
CacheBaseState();
if (moveTarget == null || fadeTarget == null)
{
onComplete?.Invoke();
return;
}
KillTween();
fadeTarget.interactable = false;
fadeTarget.blocksRaycasts = false;
Vector2 targetPos = basePos + new Vector2(0f, -Mathf.Abs(fromOffsetY));
Vector3 targetScale = baseScale * Mathf.Max(0.01f, scaleFrom);
float duration = Mathf.Max(0.01f, exitDuration);
bool canAnimateTransform = !UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget);
enterSequence = DOTween.Sequence().SetUpdate(useUnscaledTime);
if (canAnimateTransform)
{
enterSequence.Join(moveTarget.DOAnchorPos(targetPos, duration).SetEase(exitEase));
enterSequence.Join(moveTarget.DOScale(targetScale, duration).SetEase(exitEase));
}
enterSequence.Join(fadeTarget.DOFade(0f, duration).SetEase(Ease.InCubic));
enterSequence.OnComplete(() =>
{
enterSequence = null;
ResetToBase();
onComplete?.Invoke();
});
enterSequence.OnKill(() =>
{
ResetToBase();
enterSequence = null;
});
}
private void AutoWire()
{
if (moveTarget == null)
{
moveTarget = transform as RectTransform;
if (moveTarget == null)
{
moveTarget = GetComponentInChildren<RectTransform>(true);
}
}
if (fadeTarget == null)
{
fadeTarget = GetComponent<CanvasGroup>();
}
if (fadeTarget == null)
{
fadeTarget = gameObject.AddComponent<CanvasGroup>();
}
}
private void CacheBaseState()
{
if (moveTarget == null || baseCached)
{
return;
}
basePos = moveTarget.anchoredPosition;
baseScale = moveTarget.localScale;
baseCached = true;
}
private void ResetToBase()
{
if (moveTarget != null && baseCached)
{
if (!UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget))
{
moveTarget.anchoredPosition = basePos;
moveTarget.localScale = baseScale;
}
}
if (fadeTarget != null)
{
fadeTarget.alpha = 1f;
fadeTarget.interactable = true;
fadeTarget.blocksRaycasts = true;
}
}
private void KillTween()
{
if (enterSequence != null)
{
enterSequence.Kill();
enterSequence = null;
}
if (moveTarget != null)
{
moveTarget.DOKill();
}
if (fadeTarget != null)
{
fadeTarget.DOKill();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 684368a613daac84599aaf0ef6b4c77a
@@ -8,8 +8,10 @@ public class UI_SettingsPanelEnterAnim : MonoBehaviour
[SerializeField] private CanvasGroup fadeTarget;
[SerializeField] private bool playOnEnable = true;
[SerializeField] private float enterDuration = 0.3f;
[SerializeField] private float exitDuration = 0.18f;
[SerializeField] private float fromOffsetY = 32f;
[SerializeField] private Ease enterEase = Ease.OutCubic;
[SerializeField] private Ease exitEase = Ease.InCubic;
[SerializeField] private bool useUnscaledTime = true;
private Sequence enterSequence;
@@ -44,13 +46,20 @@ public class UI_SettingsPanelEnterAnim : MonoBehaviour
KillTween();
moveTarget.anchoredPosition = basePos - new Vector2(0f, Mathf.Abs(fromOffsetY));
bool canAnimateTransform = !UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget);
if (canAnimateTransform)
{
moveTarget.anchoredPosition = basePos - new Vector2(0f, Mathf.Abs(fromOffsetY));
}
fadeTarget.alpha = 0f;
fadeTarget.interactable = false;
fadeTarget.blocksRaycasts = false;
enterSequence = DOTween.Sequence().SetUpdate(useUnscaledTime);
enterSequence.Join(moveTarget.DOAnchorPos(basePos, Mathf.Max(0.01f, enterDuration)).SetEase(enterEase));
if (canAnimateTransform)
{
enterSequence.Join(moveTarget.DOAnchorPos(basePos, Mathf.Max(0.01f, enterDuration)).SetEase(enterEase));
}
enterSequence.Join(fadeTarget.DOFade(1f, Mathf.Max(0.01f, enterDuration)).SetEase(Ease.OutCubic));
enterSequence.OnComplete(() =>
{
@@ -58,6 +67,50 @@ public class UI_SettingsPanelEnterAnim : MonoBehaviour
fadeTarget.blocksRaycasts = true;
enterSequence = null;
});
enterSequence.OnKill(() =>
{
ResetToBase();
enterSequence = null;
});
}
public void PlayExitThen(System.Action onComplete)
{
AutoWire();
CacheBasePos();
if (moveTarget == null || fadeTarget == null)
{
onComplete?.Invoke();
return;
}
KillTween();
fadeTarget.interactable = false;
fadeTarget.blocksRaycasts = false;
Vector2 targetPos = basePos - new Vector2(0f, Mathf.Abs(fromOffsetY));
float duration = Mathf.Max(0.01f, exitDuration);
bool canAnimateTransform = !UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget);
enterSequence = DOTween.Sequence().SetUpdate(useUnscaledTime);
if (canAnimateTransform)
{
enterSequence.Join(moveTarget.DOAnchorPos(targetPos, duration).SetEase(exitEase));
}
enterSequence.Join(fadeTarget.DOFade(0f, duration).SetEase(Ease.InCubic));
enterSequence.OnComplete(() =>
{
enterSequence = null;
ResetToBase();
onComplete?.Invoke();
});
enterSequence.OnKill(() =>
{
ResetToBase();
enterSequence = null;
});
}
private void AutoWire()
@@ -90,7 +143,10 @@ public class UI_SettingsPanelEnterAnim : MonoBehaviour
private void ResetToBase()
{
if (moveTarget != null && basePosCached)
moveTarget.anchoredPosition = basePos;
{
if (!UI_OrderedEntryAnimator.IsLayoutSensitive(moveTarget))
moveTarget.anchoredPosition = basePos;
}
if (fadeTarget != null)
{
@@ -1027,13 +1027,7 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
settingsInstance.SetActive(true);
EnsureSettingsLastSibling();
RegisterManagedPanel(settingsInstance, () =>
{
if (settingsInstance != null)
{
settingsInstance.SetActive(false);
}
});
RegisterManagedPanel(settingsInstance, CloseSettingsWithExitAnim);
NotifyManagedPanelVisibilityChanged(true);
return;
}
@@ -1043,23 +1037,41 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
settingsInstance.transform.SetParent(GetSettingsParentTransform(), false);
EnsureSettingsLastSibling();
// Toggle active state
bool active = settingsInstance.activeSelf;
settingsInstance.SetActive(!active);
if (active)
{
CloseSettingsWithExitAnim();
return;
}
settingsInstance.SetActive(true);
if (settingsInstance.activeSelf)
{
EnsureSettingsLastSibling();
RegisterManagedPanel(settingsInstance, () =>
{
if (settingsInstance != null)
{
settingsInstance.SetActive(false);
}
});
RegisterManagedPanel(settingsInstance, CloseSettingsWithExitAnim);
}
NotifyManagedPanelVisibilityChanged(true);
}
private void CloseSettingsWithExitAnim()
{
if (settingsInstance == null)
{
NotifyManagedPanelVisibilityChanged(true);
return;
}
UI_PanelExitUtility.PlayExitThen(settingsInstance, () =>
{
if (settingsInstance != null)
{
settingsInstance.SetActive(false);
}
NotifyManagedPanelVisibilityChanged(true);
});
}
public bool IsSettingsPanelVisible
{
get { return settingsInstance != null && settingsInstance.activeInHierarchy; }
@@ -1201,8 +1213,7 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
return;
}
instance.SetActive(false);
BroadcastOverlayPanelsVisibility();
CloseManagedOverlayWithExitAnim(instance);
}
private bool ToggleIfAlreadyOpen(ref GameObject instance)
@@ -1217,8 +1228,7 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
return false;
}
instance.SetActive(false);
BroadcastOverlayPanelsVisibility();
CloseManagedOverlayWithExitAnim(instance);
return true;
}
@@ -1250,12 +1260,34 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
}
AttachManagedPanelVisibilityRelay(instance, false);
EnsurePanelPopupTween(instance);
TryAssignCanvasCamera(instance);
BroadcastOverlayPanelsVisibility();
EnsureTopNavigationFront();
return true;
}
private UI_PanelPopupTween EnsurePanelPopupTween(GameObject instance)
{
if (instance == null)
{
return null;
}
if (instance.GetComponent<UI_SettingsPanelEnterAnim>() != null)
{
return null;
}
UI_PanelPopupTween popupTween = instance.GetComponent<UI_PanelPopupTween>();
if (popupTween == null)
{
popupTween = instance.AddComponent<UI_PanelPopupTween>();
}
return popupTween;
}
private void EnsureSettingsLastSibling()
{
if (settingsInstance == null || GetSettingsParentTransform() == null)
@@ -1296,8 +1328,25 @@ public class btmandtopController : MonoBehaviour, ICancelHandler
private void CloseInstance(ref GameObject instance, GameObject keep)
{
if (instance == null || instance == keep) return;
instance.SetActive(false);
BroadcastOverlayPanelsVisibility();
CloseManagedOverlayWithExitAnim(instance);
}
private void CloseManagedOverlayWithExitAnim(GameObject instance)
{
if (instance == null)
{
return;
}
UI_PanelExitUtility.PlayExitThen(instance, () =>
{
if (instance != null)
{
instance.SetActive(false);
}
BroadcastOverlayPanelsVisibility();
});
}
private GameObject FindExistingInstance(GameObject prefab)