装备系统完结,修复并加入很多

This commit is contained in:
2026-04-03 19:15:02 +08:00
parent 538085b64f
commit d9376833b6
378 changed files with 62464 additions and 16756 deletions
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using UnityEngine;
[CreateAssetMenu(fileName = "NewEquipmentSkillGroup", menuName = "Equipment/Equipment Skill Group")]
public class EquipmentSkillGroupSO : ScriptableObject
{
public enum EquipmentSkillCategory
{
Special,
Illusion
}
[Header("Category")]
public EquipmentSkillCategory category = EquipmentSkillCategory.Special;
[Header("Skill Group")]
public SkillGroup skillGroup = new SkillGroup();
public int SkillGroupID => skillGroup != null ? Mathf.Max(0, skillGroup.skillGroupID) : 0;
private void OnValidate()
{
if (skillGroup == null)
{
skillGroup = new SkillGroup();
}
if (skillGroup.skillGroupID < 0)
{
skillGroup.skillGroupID = 0;
}
}
}