装备系统完结,修复并加入很多

This commit is contained in:
2026-04-03 19:15:02 +08:00
parent 538085b64f
commit d9376833b6
378 changed files with 62464 additions and 16756 deletions
@@ -14,6 +14,8 @@ MonoBehaviour:
m_EditorClassIdentifier:
upgradeMaterial: {fileID: 11400000, guid: 4b7d886fc44e4cbe9db602da8c2f9c11, type: 2}
breakthroughMaterial: {fileID: 11400000, guid: 6b403344b9414dbba95b7311c3ff57fa, type: 2}
propertyTransferMaterial: {fileID: 11400000, guid: 11164239e74f4101ac94d6f7b80ac547, type: 2}
finalDreamMaterial: {fileID: 11400000, guid: 7b38bd4f8a8d45d8bd5bd6de3893b995, type: 2}
upgradeMaterialBase: 3
upgradeMaterialGrowth: 3
upgradeCoinsBase: 3
@@ -29,3 +31,27 @@ MonoBehaviour:
coinRequired: 4000
- materialRequired: 200
coinRequired: 10000
memoryEntrustCost:
transferMaterialRequired: 1
memoryFragmentRequired: 100
coinRequired: 1000
tourEntrustStageCosts:
- transferMaterialRequired: 1
memoryFragmentRequired: 100
coinRequired: 1000
- transferMaterialRequired: 2
memoryFragmentRequired: 250
coinRequired: 2497
- transferMaterialRequired: 3
memoryFragmentRequired: 500
coinRequired: 5000
- transferMaterialRequired: 4
memoryFragmentRequired: 800
coinRequired: 8000
- transferMaterialRequired: 5
memoryFragmentRequired: 1200
coinRequired: 12000
finalDreamCost:
transferMaterialRequired: 1
memoryFragmentRequired: 500
coinRequired: 5000
@@ -12,11 +12,26 @@ public class eUpdate_mtrSO : ScriptableObject
public int coinRequired;
}
[System.Serializable]
public class PropertyTransferCost
{
[Tooltip("78121 required count")]
public int transferMaterialRequired;
[Tooltip("player_material required count")]
public int memoryFragmentRequired;
[Tooltip("coin required count")]
public int coinRequired;
}
[Header("Material Definitions")]
[Tooltip("Fixed equipment upgrade consumable definition: 78101")]
public equipmentConsumableSO upgradeMaterial;
[Tooltip("Fixed equipment breakthrough consumable definition: 78111")]
public equipmentConsumableSO breakthroughMaterial;
[Tooltip("Fixed equipment transfer consumable definition: 78121")]
public equipmentConsumableSO propertyTransferMaterial;
[Tooltip("Fixed equipment final dream consumable definition: 78131")]
public equipmentConsumableSO finalDreamMaterial;
[Header("Upgrade Cost")]
[Tooltip("Upgrade material required count = base + level * growth")]
@@ -33,6 +48,15 @@ public class eUpdate_mtrSO : ScriptableObject
[Tooltip("Index 0-3 -> level 4/9/14/19")]
public BreakthroughStageCost[] breakthroughStageCosts = new BreakthroughStageCost[4];
[Header("Property Transfer Cost")]
[Tooltip("Fixed cost for 记忆嘱托")]
public PropertyTransferCost memoryEntrustCost = new PropertyTransferCost();
[Tooltip("Index 0-4 -> level 0-4 / 5-9 / 10-14 / 15-19 / 20")]
public PropertyTransferCost[] tourEntrustStageCosts = new PropertyTransferCost[5];
[Header("Final Dream Cost")]
public PropertyTransferCost finalDreamCost = new PropertyTransferCost();
public int GetUpgradeMaterialRequired(int level)
{
return Mathf.Max(0, upgradeMaterialBase + Mathf.Max(0, level) * upgradeMaterialGrowth);
@@ -70,6 +94,54 @@ public class eUpdate_mtrSO : ScriptableObject
return Mathf.Max(0, breakthroughStageCosts[stageIndex].coinRequired);
}
public int GetMemoryEntrustTransferMaterialRequired()
{
return memoryEntrustCost != null ? Mathf.Max(0, memoryEntrustCost.transferMaterialRequired) : 0;
}
public int GetMemoryEntrustMemoryFragmentRequired()
{
return memoryEntrustCost != null ? Mathf.Max(0, memoryEntrustCost.memoryFragmentRequired) : 0;
}
public int GetMemoryEntrustCoinsRequired()
{
return memoryEntrustCost != null ? Mathf.Max(0, memoryEntrustCost.coinRequired) : 0;
}
public int GetTourEntrustTransferMaterialRequired(int level)
{
PropertyTransferCost cost = GetTourEntrustCost(level);
return cost != null ? Mathf.Max(0, cost.transferMaterialRequired) : 0;
}
public int GetTourEntrustMemoryFragmentRequired(int level)
{
PropertyTransferCost cost = GetTourEntrustCost(level);
return cost != null ? Mathf.Max(0, cost.memoryFragmentRequired) : 0;
}
public int GetTourEntrustCoinsRequired(int level)
{
PropertyTransferCost cost = GetTourEntrustCost(level);
return cost != null ? Mathf.Max(0, cost.coinRequired) : 0;
}
public int GetFinalDreamMaterialRequired()
{
return finalDreamCost != null ? Mathf.Max(0, finalDreamCost.transferMaterialRequired) : 0;
}
public int GetFinalDreamMemoryFragmentRequired()
{
return finalDreamCost != null ? Mathf.Max(0, finalDreamCost.memoryFragmentRequired) : 0;
}
public int GetFinalDreamCoinsRequired()
{
return finalDreamCost != null ? Mathf.Max(0, finalDreamCost.coinRequired) : 0;
}
public int GetBreakthroughStageIndex(int level)
{
switch (level)
@@ -87,6 +159,47 @@ public class eUpdate_mtrSO : ScriptableObject
}
}
public int GetTransferStageIndex(int level)
{
if (level < 0)
{
return -1;
}
if (level >= 20)
{
return 4;
}
if (level >= 15)
{
return 3;
}
if (level >= 10)
{
return 2;
}
if (level >= 5)
{
return 1;
}
return 0;
}
private PropertyTransferCost GetTourEntrustCost(int level)
{
int stageIndex = GetTransferStageIndex(level);
if (stageIndex < 0 || tourEntrustStageCosts == null || stageIndex >= tourEntrustStageCosts.Length)
{
return null;
}
return tourEntrustStageCosts[stageIndex];
}
private void OnValidate()
{
if (breakthroughStageCosts == null || breakthroughStageCosts.Length != 4)
@@ -109,5 +222,37 @@ public class eUpdate_mtrSO : ScriptableObject
breakthroughStageCosts[i].materialRequired = Mathf.Max(0, breakthroughStageCosts[i].materialRequired);
breakthroughStageCosts[i].coinRequired = Mathf.Max(0, breakthroughStageCosts[i].coinRequired);
}
memoryEntrustCost ??= new PropertyTransferCost();
memoryEntrustCost.transferMaterialRequired = Mathf.Max(0, memoryEntrustCost.transferMaterialRequired);
memoryEntrustCost.memoryFragmentRequired = Mathf.Max(0, memoryEntrustCost.memoryFragmentRequired);
memoryEntrustCost.coinRequired = Mathf.Max(0, memoryEntrustCost.coinRequired);
if (tourEntrustStageCosts == null || tourEntrustStageCosts.Length != 5)
{
var resized = new PropertyTransferCost[5];
if (tourEntrustStageCosts != null)
{
for (int i = 0; i < Mathf.Min(tourEntrustStageCosts.Length, resized.Length); i++)
{
resized[i] = tourEntrustStageCosts[i];
}
}
tourEntrustStageCosts = resized;
}
for (int i = 0; i < tourEntrustStageCosts.Length; i++)
{
tourEntrustStageCosts[i] ??= new PropertyTransferCost();
tourEntrustStageCosts[i].transferMaterialRequired = Mathf.Max(0, tourEntrustStageCosts[i].transferMaterialRequired);
tourEntrustStageCosts[i].memoryFragmentRequired = Mathf.Max(0, tourEntrustStageCosts[i].memoryFragmentRequired);
tourEntrustStageCosts[i].coinRequired = Mathf.Max(0, tourEntrustStageCosts[i].coinRequired);
}
finalDreamCost ??= new PropertyTransferCost();
finalDreamCost.transferMaterialRequired = Mathf.Max(0, finalDreamCost.transferMaterialRequired);
finalDreamCost.memoryFragmentRequired = Mathf.Max(0, finalDreamCost.memoryFragmentRequired);
finalDreamCost.coinRequired = Mathf.Max(0, finalDreamCost.coinRequired);
}
}
@@ -242,7 +242,7 @@ public class equipUpdate : MonoBehaviour
}
prevLevelText.text = $"{Mathf.Max(0, eqp_p_SO.level)}追忆等级";
prevLevelText.color = ResolveEquipmentColor(GetQualityColorIndex(eqp_p_SO.level));
prevLevelText.color = ResolveEquipmentColor(eqp_p_SO.GetVisualQualityColorIndex());
}
private void RefreshNextLevelText()
@@ -259,7 +259,7 @@ public class equipUpdate : MonoBehaviour
}
nextLevelText.text = $"{Mathf.Max(0, nextLevelPreviewSO.level)}追忆等级";
nextLevelText.color = ResolveEquipmentColor(GetQualityColorIndex(nextLevelPreviewSO.level));
nextLevelText.color = ResolveEquipmentColor(nextLevelPreviewSO.GetVisualQualityColorIndex());
}
private void RefreshMaterialRequirements()
@@ -281,7 +281,7 @@ public class equipUpdate : MonoBehaviour
{
if (mtrInfo != null)
{
mtrInfo.text = "装备不合法";
mtrInfo.text = "记忆不合法";
}
return;
}
@@ -290,7 +290,7 @@ public class equipUpdate : MonoBehaviour
{
if (mtrInfo != null)
{
mtrInfo.text = "<color=#FF69B4>梦醒装备已满级</color>";
mtrInfo.text = "已完成全部追忆";
}
return;
}
@@ -328,7 +328,8 @@ public class equipUpdate : MonoBehaviour
SpawnMaterialItem(
need_mtrSO.upgradeMaterial.consumableSprite,
need_mtrSO.upgradeMaterial.consumableName,
upgradeMaterialRequired.ToString());
EquipmentConsumableLedger.EnsureInstance().GetCount(need_mtrSO.upgradeMaterial.consumableKind),
upgradeMaterialRequired);
}
if (upgradeCoinsRequired > 0)
@@ -336,7 +337,8 @@ public class equipUpdate : MonoBehaviour
SpawnMaterialItem(
coinSprite,
"Coins",
upgradeCoinsRequired.ToString());
PlayerEconomyLedger.EnsureInstance().GetCoins(),
upgradeCoinsRequired);
}
if (upgradeMemoryRequired > 0)
@@ -344,11 +346,12 @@ public class equipUpdate : MonoBehaviour
SpawnMaterialItem(
MemoryFragmentSprite,
"记忆碎片",
upgradeMemoryRequired.ToString());
PlayerEconomyLedger.EnsureInstance().GetMaterial(),
upgradeMemoryRequired);
}
}
private void SpawnMaterialItem(Sprite sprite, string displayName, string amountText)
private void SpawnMaterialItem(Sprite sprite, string displayName, int ownedAmount, int requiredAmount)
{
GameObject instance = Instantiate(mtrPrefab, mtrParent);
instance.SetActive(true);
@@ -357,7 +360,7 @@ public class equipUpdate : MonoBehaviour
materialPrefab item = instance.GetComponent<materialPrefab>();
if (item != null)
{
item.Bind(sprite, displayName, amountText, true, false, null);
item.BindOwnedRequired(sprite, displayName, ownedAmount, requiredAmount, true, false, null);
item.SetSelected(true);
if (item.materialButton != null)
{
@@ -408,7 +411,7 @@ public class equipUpdate : MonoBehaviour
if (level >= 20)
{
return "梦醒装备已满级";
return "此记忆已完成全部追忆";
}
if (RequiresTour(level))
@@ -544,31 +547,6 @@ public class equipUpdate : MonoBehaviour
return itemPrefab.itemBtmColors[safeIndex];
}
private static int GetQualityColorIndex(int level)
{
if (level >= 20)
{
return 5;
}
if (level >= 15)
{
return 4;
}
if (level >= 10)
{
return 3;
}
if (level >= 5)
{
return 2;
}
return 1;
}
private static bool IsLegalLevel(int level)
{
return level >= 0 && level <= 20;