装备系统完结,修复并加入很多

This commit is contained in:
FloatGaming
2026-04-03 19:15:02 +08:00
parent 538085b64f
commit d9376833b6
378 changed files with 62464 additions and 16756 deletions
+2 -6
View File
@@ -16,7 +16,7 @@ public class ghPrefab : MonoBehaviour
public RankConfig rc;
private static readonly Color EarlySettlementColor = new Color32(204, 51, 51, 255);
private static readonly Color AllPerfectColor = new Color32(0, 100, 0, 255);
private static readonly Color BrightScoreColor = new Color32(124, 255, 107, 255);
private const string UnreadableText = "\u65e0\u6cd5\u8bfb\u53d6";
public void Setup(RecentPlayRecord record, SongData songData)
@@ -68,13 +68,9 @@ public class ghPrefab : MonoBehaviour
{
songScore.color = EarlySettlementColor;
}
else if (record.wasAllPerfect)
{
songScore.color = AllPerfectColor;
}
else
{
songScore.color = Color.black;
songScore.color = BrightScoreColor;
}
}
}