装备系统完结,修复并加入很多

This commit is contained in:
FloatGaming
2026-04-03 19:15:02 +08:00
parent 538085b64f
commit d9376833b6
378 changed files with 62464 additions and 16756 deletions
@@ -492,6 +492,7 @@ public class settlementController : MonoBehaviour
settlementHistoryRecorded = false;
settlementHeroStatsRecorded = false;
OnSettlementCompleted?.Invoke();
equipSmelt.NotifySettlementCompleted();
// Documentation text normalized.
InitializeSettlementCanvas();
@@ -663,6 +664,7 @@ public class settlementController : MonoBehaviour
int pm = sm != null ? sm.allSum_pmScore : 0;
int idol = sm != null ? sm.allSum_idolScore : 0;
thisSong_so.ApplySettlementResult(diff, pm, idol, _1000000);
PlayerRksService.RefreshAndPersist();
}
if (personalRecord_Text != null)
@@ -708,6 +710,11 @@ public class settlementController : MonoBehaviour
private void TryRecordRecentPlayHistory(int noteCountRaw)
{
if (GameConfig.autoPlayEnabled)
{
return;
}
if (settlementHistoryRecorded)
{
return;