很多更新,服务端连接,新UI和系统
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@@ -19,6 +19,7 @@ public class readyLetsGo : MonoBehaviour
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[Header("Gameplay Track Intro")]
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public GameplayTrackStartIntroAnimator gameplayTrackStartIntroAnimator;
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[SerializeField] private List<Transform> gameplayTrackIntroLaneRects = new List<Transform>(5);
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private Coroutine sequenceCoroutine;
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@@ -70,6 +71,11 @@ public class readyLetsGo : MonoBehaviour
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gameplayTrackStartIntroAnimator = gameObject.AddComponent<GameplayTrackStartIntroAnimator>();
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}
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}
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if (gameplayTrackStartIntroAnimator != null)
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{
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gameplayTrackStartIntroAnimator.SetExplicitKeyDownRects(gameplayTrackIntroLaneRects);
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}
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}
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/// <summary>
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