很多更新,服务端连接,新UI和系统

This commit is contained in:
FloatGaming
2026-04-17 20:09:41 +08:00
parent 85dfff28dd
commit e0bc0bbf08
910 changed files with 65191 additions and 1291 deletions
+1 -1
View File
@@ -675,7 +675,7 @@ MonoBehaviour:
radarChartController: {fileID: 7437954056658742430}
chartBridge: {fileID: 7894015890856802152}
rankConfig: {fileID: 11400000, guid: 951debb97a9b89f48885c82bb601533a, type: 2}
hideWhenOverlayVisible: 0
hideWhenOverlayVisible: 1
reloadOnEnable: 1
maxInitAttempts: 20
retryDelaySeconds: 0.15
@@ -18,7 +18,7 @@ public class uBehaviourRaderController : MonoBehaviour
public URadarChartController radarChartController;
public UGUIChartBridge chartBridge;
public RankConfig rankConfig;
public bool hideWhenOverlayVisible = false;
public bool hideWhenOverlayVisible = true;
[Header("Async")]
public bool reloadOnEnable = true;
@@ -177,7 +177,8 @@ public class uBehaviourRaderController : MonoBehaviour
child.gameObject.SetActive(child == target);
}
if (!uRaderObj.activeSelf)
bool shouldShowRadar = !hideWhenOverlayVisible || !btmandtopController.CurrentOverlayPanelsVisible;
if (shouldShowRadar && !uRaderObj.activeSelf)
{
uRaderObj.SetActive(true);
}