很多更新,服务端连接,新UI和系统

This commit is contained in:
2026-04-17 20:09:41 +08:00
parent 85dfff28dd
commit e0bc0bbf08
910 changed files with 65191 additions and 1291 deletions
+10 -1
View File
@@ -3,6 +3,7 @@ using System;
using System.Collections;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using GameServer.Client;
#if UNITY_EDITOR
using UnityEditor;
#endif
@@ -599,7 +600,15 @@ public class PauseManager : MonoBehaviour
Time.timeScale = 1f;
try { OnPauseStateChanged?.Invoke(false); } catch { }
yield return LoadSceneAsync(ExitSceneName);
string targetScene = ExitSceneName;
ArenaRoomService arenaRoomService = ArenaRoomService.Instance;
if (arenaRoomService != null && arenaRoomService.IsInRoom)
{
arenaRoomService.MarkLocalGameplayExitedEarly();
targetScene = arenaRoomService.RoomSceneName;
}
yield return LoadSceneAsync(targetScene);
}
private IEnumerator LoadSceneAsync(string sceneName)