Files
bansonic_beta_main/Assets/TeamCharacterDataBase/script/TeamCharacterDataInfo.cs
T

20 lines
630 B
C#

using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Documentation text normalized.
[CreateAssetMenu(fileName = "CharacterDataInfo", menuName = "TeamCharacter/TeamCharacterDataInfo")]
public class TeamCharacterDataInfo :ScriptableObject
{
/// <summary>
/// Documentation text normalized.
public int CharacterID;
public string CharacterSkillName;
public Sprite CharacterCardSprite;
public Sprite CharacterTeamSprite;
public Sprite CharacterRoleSprite;
[Header("BattleFlowSys")]
public string CharacterName;
public Image CharacterImage_gameplay;
public int CharacterMaxHealth;
}