Files
bansonic_beta_main/Assets/scripts/dailyTask/dailyTaskManager.cs
T

32 lines
757 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Bansonic;
using UnityEngine.UI;
public class dailyTaskManager : MonoBehaviour
{
[Header("任务池so")]
public userTasksPool taskPool;
[Header("今日进度")]
public Slider todayProgressSlider;
public Text todayProgressPercent;
public Text todayProgressText;
public Text notasksanymore;
[Header("一键领取")]
public Button oneKeyRewardBtn;
[Header("任务配置")]
[Tooltip("任务列表最大容量")]
public int taskMaxSize = 5;
[Tooltip("最大刷新次数")]
public int refreshMaxTimes = 3;
[Header("prefabs")]
public GameObject dailyTaskItemPrefab;
public Transform dailyTaskItemParent;
}