Files
bansonic_beta_main/Assets/_eqpmtSys/eqpmtSkillPrefabItem.cs
T
2026-03-27 08:02:55 +08:00

31 lines
584 B
C#

using UnityEngine;
using UnityEngine.UI;
public class eqpmtSkillPrefabItem : MonoBehaviour
{
public int skillId;
public Image skillIcon;
public Text skillName;
public Text skillIdText;
public void Bind(int id)
{
skillId = id;
if (skillName != null)
{
skillName.text = $"Skill {skillId}";
}
if (skillIdText != null)
{
skillIdText.text = skillId.ToString();
}
if (skillIcon != null)
{
skillIcon.enabled = skillIcon.sprite != null;
}
}
}