26 lines
654 B
C#
26 lines
654 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace utils
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{
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public class FileUtils
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{
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/// <summary>
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/// 在unity resource内路径读取Img对象
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/// </summary>
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/// <param name="path"></param>
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/// <returns></returns>
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public static Sprite getImage(string path)
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{
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// 从 Resources 加载 Sprite
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Sprite sprite = Resources.Load<Sprite>(path);
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if (sprite == null)
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{
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Debug.LogError($"无法在 Resources/{path} 下找到 Sprite!");
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return null;
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}
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return sprite;
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}
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}
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} |