Files
bansonic_beta_main/Assets/scripts/Data/Player_SO.cs
T

12 lines
267 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "PlayerDefaultSO", menuName = "SO_Data/PlayerSO")]
public class Player_SO : ScriptableObject
{
[Header("玩家信息")]
public string player_name;
public int player_ID; // steam ID
public int player_EXP;
}